![]() I'm not against online subscription models, only when they take away perpetual. ![]() ![]() I still miss the days of Alias Maya and being able to buy a perpetual license for that, still have my discs as relics of an era that once was lol Like with any 3D Art/design programs that start to usurp adobe/autodesk the fear is those great programs will be bought out and they will no longer resemble what they once were. I own both 3D Coat and Substance and liked how painting in 3D Coat was done more (plus baking and unwrapping) so I've always used it more. Adobe pulling the strings will force them to integrate into the cloud and only offer subscription fees for probably a much higher price. Right now the Substance Painter team is saying nothing with change with their pricing model for now but we all know what that means. The fear just like with Substance painter is one day 3D Coat could get bought out by a notorious subscription only company. They might offer an Indie version similar to what Substance offered, that isn't limited, as an alternative, but perpetual is going to be the primary option. Pilgway has already said subscriptions are not a feasible business model for them. I just hope if 3D Coat becomes even larger they don't abandon options like the perpetual license. This could be a huge chance for 3D Coat to gain more users and also take over if Adobe ruins substance painter. A HUGE reason I bought Substance Painter and 3D Coat was because they offered a reasonably priced perpetual license, something Adobe no longer supports. I started using programs like adobe when they only used to offer perpetual licenses (like early 2000's) and the more Adobe went towards subscription online only licences and removed perpetual the less interested I became in them. I use the Bitmap to material program a lot and glad I have it now before they potentially ruin/paywall it all behind subscription only services. ![]() Wow I really don't know what to say other than I hope the best for any Substance painter avid users but I wouldn't get my hopes up for any luck in their future and what Adobe is going to do with Substance Painter. ![]()
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